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Pyglet Event Audio

user525 Published in July 23, 2018, 1:31 pm

I would like to know how I can start an audio without having to enter the Pyglet loop. My question is based on the fact that I'm already using a loop, for Pygame. Unfortunately, with the latter, I found the fact that it has an inaccurate control with regard to the volume of the audio. So I wanted to use Pyglet to play it. The fact is that I can not allow myself to start a loop with Pyglet, because it blocks the script, so, returning to the question, how can I use the audio playback event independently?

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